Who has the Rights?
This is an interesting arguement cited from RIVALROUS CONSUMPTION AND THE BOUNDARIES OF COPYRIGHT LAW: INTELLECTUAL PROPERTY LESSONS FROM ONLINE GAMES by Andrew D. Schwarz, Robert Bullis A section of this article questions the many gray areas game developers prey on to "preserve" gaming experience of their online virtual worlds/ games. Principle of the first sale doctrine : A copyright holder who sells to a wholesaler could not bind a downstream retailer to selling at a given price, even if the book itself explicitly included such a price-maintenance claim. The purpose of the copyright laws was to prevent unauthorized copying of the work in question and to grant the sole right to sell the copies into the market, but "[t]o add to the right of exclusive sale the authority to control all future retail sales, by a notice that such sales must be made at a fixed sum, would give a right not included" in the copyright statute. And so the classical example of Napster being ...