Sunday, April 1, 2007

Virtual World Terms

Have you ever encountered scenarios where people talk about virtual worlds and you don't understand a word they are saying. Look no further, here are some common terms you can learn:
Avatar - A representation of the player that is used to interact in the game environment through controllers or a combination of keyboard commands and a mouse-driven interface. Communication occurs through a typed chat interface as well as animated expressions or gestures.

Bot - a subset of Farmer. A bot refers to using an automated script or computer program to
perform certain functions over and over without the need to a human to actually control the avatar.

Camp - To remain in the same physical location in the game world for an extended period of
time. Typically, this refers to waiting for a special or rare NPC to appear.

Farmer - A player who camps the same spawn repeatedly and for hours on-end for the express purpose of obtaining some game currency or item, denying others the opportunity.

MMO - Massive Multiplayer Online game

NPC - Non-Player Character. These are characters or monsters within the game world that are controlled by the game.

Petition - A method to request in-game assistance from a customer service representative.

Player Character - This is the game character controlled by the person playing the game. See also Avatar.

Spawn - Appearing of NPCs or game resource in a location within the game.

Subscribers - Registered game players.

Adapted from MASSIVE MULTIPLAYER ONLINE GAMES AND THEIR VIRTUAL ECONOMIES by Gnume

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